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[Séraphin] Patch notes // [Seraphin] Patch notes

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Bonjour,

 

Voici le patch note de la dernière grosse mise à jour de Séraphin. Vous pouvez trouver les explications ci-dessous :

 

Certains icônes et noms que vous verrez sur ce patch peuvent être incorrects pour le moment. Vous n'aurez aucun problème en jeu, et ce soucis sera corrigé par la suite.

Sans plus attendre, commençons la liste des changements :

 
  • [GÉNÉRAL]
    • Horizon et le Village caché ont subi des changements :
      • une nouvelle map est disponible pour ces lieux. Par conséquent, vous devrez mettre à jour votre point de retour pour Horizon.
      • les PNJ ont changé de place.
    • Les cartes de collection ne sont plus disponibles en tant que drop :
      • le PNJ "Trafiquant Famille Nostra" permet d'échanger un nombre X de cartes de boss contre sa carte de collection.
      • Ci-dessous la liste des bonus totaux octroyés par l'ensemble des cartes de collection :
        • Attaque   1960
          Défense   1530
          Précision   40
          Rapidité d'attaque   8
          HP Max.   9150
          Taux Critique   4
          Esquive   30
          Blocage   500
          Poids Max.   800
          Attaque Magique   2060
          Défense Magique   1380
          Précision Magique   30
          Vitesse d'Incantation   5
          MP Max.   5100
          Force Critique   40
          Apprivoisement   1
    • Lors de l'utilisation d'un [Séraphin] Objet ou d'un [Séraphin] Objet, les buffs actifs seront tous supprimés.
      • Ceci a été mis en place afin d'éviter que le personnage profitent d'un buff spécifique d'une autre classe.
    • La déesse a été modifiée. Désormais, deux nouvelles boîtes sont disponibles dans l'avant
    • Le site buff désormais les deux pets invoqués.
    • [NOUVEAU] Un nouveau PNJ est disponible à côté du Bâteau, à la Ville en Ruine. Il permet d'obtenir un équipement de l'île des dieux de façon aléatoire contre 20 Insignes des Dieux Déchus.
  • [OBJETS]
    • [NOUVEAU] [Séraphin] Objet
      • Cet objet peut être échangé à l'Envoyé d'Archange. Il peut être obtenu sur les monstres du donjon Espoir se situant dans la "Seconde Etape de l'Ecrin du Gardien".
    • [NOUVEAU] [Séraphin] Objet
      • Ce parchemin permet de transformer tous vos objets non-éthérés en points de déesse n'importe où. Lisez bien la description pour obtenir les détails de ce parchemin.
    • [NOUVEAU] [Séraphin] Objet
      • Cette carte vous permet de rétrograder vos stuffs équipés en gouverneur à l'Envoyé d'Archange.
    • [NOUVEAU] [Séraphin] Objet
      • Cette dent vous permet d'annuler l'effet de la dent de Yennad.
    • Les objets suivants sont désormais permanents :
    • Les set armon et endieron ont vu leurs dégâts pénétrants diminués de 45% à 25%.
  • [DONJONS]
    • Devildom
      • Il faut désormais réaliser la Série de quêtes N°6 de l'ïle perdue afin d'avoir accès à Delvildom (http://rappelz.france.free.fr/quetes.php)
      • Le PNJ de Téléportation se trouve au centre du Lac Kainen, près d'un arbre.
      • Les salles sont désormais séparées par des portes. Chaque porte peut être ouverte une fois que l'objectif de la salle est terminé.
      • Devildom possède désormais 6 étages.
      • Il est possible de se téléporter directement à un étage après avoir terminé la quête associée.
      • Les monstres ont vu leurs statistiques revues.
    • Espoir
      • Le PK est de nouveau possible dans cette zone.
        • Ceci a été réimplanté car cette zone n'était pas utilisée comme nous le souhaitions, c'est-à-dire que les personnes ne souhaitant pas se faire pk aillent farmer là-bas. Ceci nous permet également de mettre en place une nouvelle zone avec de nouveaux objets uniques.
      • Les monstresde la Seconde Etape de l'Ecrin du Gardien ont vu leurs statistiques augmentés.
        • De nouveaux objets sont disponibles sur ces monstres.
    • Siège
      • Les pierres et coeur du donjon ont vu leur HP grandement augmenté.
      • Les gardes ont reçu une énorme augmentation de toutes leurs statistiques. Il serait désormais imprudent de foncer tête baisser.
      • Nous continuons notre réflexion quant aux sièges afin de le rendre plus PvP et éviter les rush à l'EB. Nous réfléchissons encore à un moyen de rendre attractif la prise des donjons de l'île perdue.
    • Désormais, les membres d'une guilde possédant un donjon dans l'Île Perdue auront la possibilité de récupérer une cape spéciale, possédant des statistiques uniques. Ces capes durent jusqu'à 7 jours, et est récupérable au Responsable du Donjon. Une fois récupérée, la cape ne peut être obtenue une fois que la dernière est expirée. Plus vous avancez dans la semaine, plus le temps de base de la cape diminuera (par exemple, si le siège d'un donjon est un Samedi, la cape sera d'une durée de 7j à partir de Samedi, puis Lundi ça sera 6j, etc ...). Les capes possèdent des statistiques différentes selon les donjons, allant de +75 (Antre) à +115 (BD).
  • [CORRECTION DE BUGS]
  • [ÉQUILIBRAGES DES PETS]
  • [ÉQUILIBRAGES]
 

 

////

 

Hello,

 

 

Here is the patch note of the last big update of Séraphin. You can find the explanations below:

 

Some icons and names that you will see on this patch may be incorrect at the moment. You will have no problem in play, and this problem will be corrected later.

Without further ado, let's start the list of changes:

 
  • [GENERAL]
    • Horizon and the Hidden Village have undergone changes:
      • a new map is available for these places. Therefore, you will need to update your return point for Horizon.
      • NPCs have changed places.
    • Collector cards are no longer available as drop:
      • NPC "Trafficker Family Nostra" allows to exchange X number of boss cards against his collection card.
      • Below is the list of the total bonuses granted by all the cards of collection:
        • Attack   1960
          Defense   1530
          Precision   40
          Speed of attack   8
          HP Max.   9150
          Critical Rate   4
          dodge   30
          blocking   500
          Max weight   800
          Magic Attack   2060
          Magic Defense   1380
          Magic Precision   30
          Casting Speed   5
          MP Max.   5100
          Critical Strength   40
          Taming   1
    • When using a  [Seraphin] Object or  [Seraphin] Object , active buffs will all be deleted.
      • This has been put in place to prevent the character from enjoying a specific buff from another class.
    • The goddess has been modified. Now two new boxes are available in advan t
    • The site buff now the two farts invoked.
    • [NEW] A new NPC is available next to the Ship, at the Ruined City. It makes it possible to obtain a piece of equipment from the Isle of the Gods randomly against 20 Insignia of the Fallen Gods.
  • [OBJECTS]
    • [NEW]  [Seraphin] Object
      • This item can be traded to the Archangel Envoy. It can be obtained from the monsters of the Hope dungeon located in the "Second Step of the Guardian's Jewel".
    • [NEW]  [Seraphin] Object
      • This parchment makes it possible to turn all your non-ethereal objects into Goddess points anywhere. Read the description carefully to get the details of this parchment.
    • [NEW] [Seraphin] Object
      • This card allows you to demote your Governor-equipped stuffs to the Archangel Envoy.
    • [NEW] [Seraphin] Object
      • This tooth allows you to cancel the effect of Yennad's tooth.
    • The following objects are now permanent:
    • The set armon and endieron saw their penetrating damage decreased from 45% to 25%.
  • [DUNGEONS]
    • devildom
      • The Lost Island Quests Series # 6 must now be completed to gain access to Delvildom ( http: //rappelz.france.free.en/quetes.php)
      • The Teleport NPC is in the center of Kainen Lake, near a tree.
      • The rooms are now separated by doors. Each door can be opened once the goal of the room is finished.
      • Devildom now has 6 floors.
      • It is possible to teleport directly to a floor after completing the associated quest.
      • The monsters have seen their statistics reviewed.
    • Hope
      • The PK is again possible in this area.
        • This was reimplanted because this area was not used as we wished, that is to say that people not wishing to go to farm there. This also allows us to set up a new area with new unique items.
      • The monsters of the Second Step of the Guardian's Box saw their statistics increased.
        • New items are available on these monsters.
    • Seat
      • The stones and heart of the dungeon have seen their HP greatly increased.
      • The guards received a huge increase in all their stats. It would now be foolhardy to go headlong.
      • We continue our thinking about the seats to make it more PvP and avoid rushes at the EB. We are still thinking of a way to make catching the dungeons of the lost island attractive.
    • Now, members of a guild with a dungeon in Lost Island will have the opportunity to recover a special cloak with unique stats. These capes last up to 7 days, and are recoverable to the Dungeon Leader. Once recovered, the cloak can not be obtained once the last one has expired. The more you advance in the week, the more the base time of the cape will decrease (for example, if the seat of a dungeon is a Saturday, the cloak will be of a duration of 7j from Saturday, then Monday it will be 6j , etc ...). The cloaks have different dungeon stats ranging from +75 (Den) to +115 (BD).
  • [BUGFIX]
  • [BALANCING PETS]
  • [BALANCING]
    • General
    • Common
    • Asura_0.jpg Asura
      • Asura_2.jpgDark Magician
        • [Seraphin] Skill
          • The duration of the effect was increased from 15s to 3 min.
        • [Seraphin] Skill
          • The spell now has a base effect duration of 5 min.
        • [Seraphin] Skill
          • The effect increase per level has been removed.
          • The base effect has been decreased from 50% to 10%.
        • [Seraphin] Skill
          • The basic reduction in movement speed has been decreased from 55% to 20%.
          • The basic reduction in attack speed has been decreased from 23% to 7%.
          • The effect increase per level has been removed.
        • [Seraphin] Skill  and [Seraphin] Skill
          • The base effect was decreased from 9% to 4%.
          • The increase in the effect per level was decreased from 4% to 1%.
          • Enchantment has been decreased from +1 to +0.5.
      • Asura_22.jpgWarlock
        • [Seraphin] Skill
          • The duration of the effect per level has been decreased from 1s to 0.3s.
          • The base reload time has been increased from 45s to 1 min 10s.
        • [Seraphin] Skill
          • The base reload time has been decreased from 1 min 30s to 1 min 10s.
        • [Seraphin] Skill
          • Defense and Magic Defense are now increased in percentage.
          • The increase in the effect per level was decreased from 1% to 0.5%.
      • Asura_21.jpg Chaos Magician
      • Asura_210.jpgLich
        • [Seraphin] Skill
          • Regeneration was decreased from 1.5% to 0.015%.
        • [Seraphin] Skill
          • The spell now has a base effect duration of 5 min.
          • The increase in the effect per level was decreased from 5% to 3%.
        • [Seraphin] Skill
          • Reduction by time level of skills has been reduced from 2.5s to 1.5s.
        • [Seraphin] Skill
          • The spell now no longer detracts from the target.
          • We thought this spell was spotting the PvP parties. That's why we decided to remove the effect. With this change, the spell has become totally useless. We will see what we will do next to try to make it viable again.
        • [Seraphin] Skill
          • The reduction of basic magic defense has been reduced from 12% to 10%.
          • The reduction of magic defense per level has been decreased from 5% to 3.5%.
        • [Seraphin] Skill
          • The duration of the effect per level has been decreased from 0.5s to 0.2s.
      • Asura_220.jpg Corruptor
        • [Seraphin] Skill
          • The basic reload time has been increased from 1s to 10s.
          • The damage has been reduced.
      •  Asura_110.jpg Slayer
        • [Seraphin] Skill
          • The effect increases the Critical Strength The effect increases the attack and magic attack in percentage.
        • [Seraphin] Skill
          • The base reload time has been decreased from 5 min to 4 min 15s.
      • Asura_3.jpgBattle Summoner
        • [Seraphin] Skill
          • The base reload time has been decreased from 2min to 1min30s.
          • The damage has been reduced.
      • Asura_310.jpgNecromancer
    • Deva_0.jpg Deva
      • Deva_2.jpgCleric
        • [Seraphin] Skill
          • The chance of success of the spell has been increased from 60% to 80%.
        • [Seraphin] Skill
          • The reduction of defense and magic defense is now in percentage.
          • The base effect was increased from 0.5% to 7%.
          • The effect increase per level has been removed.
        • [Seraphin] Skill
          • The base reload time has been reduced from 1 min to 30s.
          • Reload time per level has been removed.
        • [Seraphin] Skill
          • The base reload time was decreased from 6 min to 3 min.
          • The base effect has been reduced from 85% to 70%.
          • The base duration of the effect has been increased from 3s to 10s.
        • [NEW] [Seraphin] Skill
          • Increases HP Max by 10%.
          • Increase the HP Max by 1% per level of the spell
      • Deva_21.jpgBishop
        • [Seraphin] Skill
          • The basic reload time has been decreased from 1min to 45s.
        •  
        • [Seraphin] Skill
          • The basic casting time has been decreased from 1.2s to 0.5s.
          • The base reload time has been decreased from 0.6s to 0.2s.
          • [Seraphin] Skill
            • The spell is now a zone spell.
          • [Seraphin] Skill
            • The increase in intelligence per stack has been increased from 20 to 60.
      • 1554141305-deva-22.jpg Priest
        • [Seraphin] Skill
          • The spell now grants physical penetration as a percentage of 0.3% per spell level.
        • [Seraphin] Skill
          • The spell now grants magical percent penetration at 0.3% per spell level.
        • [Seraphin] Skill
          • Base reload time was reduced from 30 min to 3 min.
      • Deva_220.jpg High Priest
        • [Seraphin] Skill
          • The base reload time has been decreased from 0.6s to 0.2s.
          • The basic casting time has been decreased from 1.2s to 0.5s.
        • [Seraphin] Skill
          • The animation time has been reduced.
          • The number of monsters before the damage reduction has been increased from 10 to 14.
          • The damage has been increased.
          • Damage reduction from a number of monsters has been reduced.
        • [Seraphin] Skill
          • X% X% Restoration of MP when using a spell Grant + 1.5% magic attack per stack
          • The base duration of the effect has been increased from 4s to 10s.
        • [Seraphin] Skill
          • Gives a chance to get Casting Speed, Intelligence and MP Regeneration by attacking Gives a chance to get Intelligence, Vitality and Critical Strength
          • The chance of activation by effect level has been increased from 4% to 10%.
          • The basic intelligence and vitality are increased by 100 and by level of 50.
          • The basic critical force is increased by 20% and by 5% level.
        • [NEW] [Seraphin] Skill
          • We made the decision to add control to the Oracle, which has very little. This control is the same as that of the Scholar.
      •  Deva_1.jpg Holy Warrior
      • 1554221832-deva-12.jpg Soldier
        • [Seraphin] Skill
          • Base damage based on player's attack has been reduced from 60% to 30%.
          • Damage per level based on the player's attack has been reduced from 20% to 10%.
      •  Deva_120.jpg Mercenary
        • [Seraphin] Skill
          • The critical force gain per stack has been decreased from 6% to 3%.
        • [Seraphin] Skill
          • The damage increase has been decreased from 50% to 30%.
        • [NEW] [Seraphin] Skill
          • The benefit has a duration of 15 min and can be deleted by double clicking on the buff icon.
          • The reload time is 3s.
          • Grants Max HP + 250%, -25% Attack and -20% Critical Strength.
          • The buff can not be combined with the one below.
          • The buff has a duration of 15 minutes because it can not be removed simply by activating the buff above. It must be deleted (by double clicking on it) before activating the buff. However, sometimes the benefit is not visible. By putting a short duration, we avoid too much discomfort for the comfort of the game It is also possible to disconnect / recognize to see the buff appear in the first buffs.
        • [NEW] [Seraphin] Skill
          • The benefit has a duration of 1 hour and can be deleted by double clicking on the buff icon.
          • The reload time is 3s.
          • Gives Strength + 12%, Attack + 6%, Vitality + 3% per spell level.
          • The buff can not be combined with the one above.
          • This buff comes from the Hero's classic auto-buff. It was modified so that the benefit does not disappear after the death of the character, because the auto-buff would be disabled.
      • 1554221664-deva-11.jpg Knight
      • Deva_110.jpg Templar
        • [Seraphin] Skill
          • The decreased reload time per level of the bound spell has been decreased from -10s to -5s.
          • The duration of the effect has been increased from 10s to 15s.
          • The duration of the seal has been increased from 15s to 27s.
      • Deva_3.jpg Breeder
      • Deva_310.jpg Master Breeder
        • [Seraphin] Skill
          • The base reload time has been decreased from 0.6s to 0.2s.
          • The basic casting time has been decreased from 1.2s to 0.5s.
        • [Seraphin] Skill
          • The power of the effect per level has been decreased from 2% / 6% / 2% to 0.5% / 0.55% / 0.5%
        • [Seraphin] Skill
          • The octet effect now of physical penetration and pagic penetration at the rate of 0.5% per level of the spell.
        • [NEW] [Seraphin] Skill
          • The spell is identical to that of the scholar. We made the decision to add control to him so that he could potentially recover in case of death in PvP.
        • [NEW] [Seraphin] Skill
          • Critical Strength of the creature is increased by 40% of the character's critical strength.
          • The increase of this spell per level has been removed because of a bug that may appear beyond a certain level.
    • 1554135337-gaia-0.jpg Gaïa
      • 1554141572-gaia-21.jpg Druid
        • [Seraphin] Skill
          • The basic reload time has been reduced from 30s to 23s.
          • The spell no longer has an increase over the duration of the effect per level.
      • 1554141572-gaia-210.jpg Magus
        • [Seraphin] Skill
          • The gain in intelligence and wisdom per level has been reduced from 3% to 1%.
        • [Seraphin] Skill
          • Resistance per level has been reduced from 1% to 0.5%.
        • [Seraphin] Skill
          • The base reload time has been reduced from 1.5s to 1s.
      • Gaia_22.jpg Battle Kahuna
      • 1554141576-gaia-220.jpg War Kahuna
        • [Seraphin] Skill
          • X% Chance is converted to Critical Hit X% Force Precision
          • X% Precision in Magic Precision X% Intelligence in Magic Accuracy
          • The base effect was increased from 10% to 18%.
          • The effect per level was decreased from 2% to 1.8%.
        • [Seraphin] Skill
          • Increases attack and magic attack by percentage.
          • Reduction of the effect increase by level from 1% to 0.1%.
        • [Seraphin] Skill
          • The spell has a stunning effect again.
          • The basic reload time has been increased from 5s to 17s.
          • The spell now has a reduction in reload time per level of 0.7s.
      • Gaia_1.jpg Fighter
        • [Seraphin] Skill
          • The benefit is now cumulative with the packbuff.
        • [Seraphin] Skill
          • The duration of the effect has been increased from 10s to 3min.
        • [Seraphin] Skill
          • The basic reload time has been increased from 11s to 17s.
        • [Seraphin] Skill
          • The basic stun duration was increased from 1s to 3s.
          • Reload time per level has been decreased from -1s to -0.5s.
          • The increase in stun duration per level has been removed.
        • [Seraphin] Skill
          • Basic damage has been reduced.
          • Additional damage per level has been reduced.
      • Gaia_12.jpg Champion
        • [Seraphin] Skill
          • The basic reload time has been decreased from 5min to 3min20s.
          • Damage resistance has been reduced from 300% to 70%.
      • Gaia_120.jpg Berserker
        • [Seraphin] Skill
          • The range has been increased from 4m to 5m.
        • [Seraphin] Skill
          • The benefit is now cumulative with the packbuff.
        • [NEW] [Seraphin] Skill
          • Increases HP by 25% and Vitality by 15% per spell level.
          • The spell has a duration of 1 hour.
          • The reload time of the spell is 3s.
          • The spell card now increases the benefit by 2% for HP and 1% for Vitality by enchantment.
          • This benefit has been added to have the buff permanently. It is no longer available on the auto-buff. This should give a little boost to the class.
      • 1554141572-gaia-110.jpg Marksman
        • [Seraphin] Skill
          • The duration of the basic effect has been increased from 10s to 30s.
        • [Seraphin] Skill
          • The reduction in reloading time has been reduced from -10s to -5s.
        • [Seraphin] Skill
          • The penetration rate has been decreased from 30% to 10%.
        • [Seraphin] Skill
          • The base reload time has been decreased from 30s to 10s.
        • [Seraphin] Skill
          • The base reload time has been decreased from 30s to 25s.
        • [Seraphin] Skill
          • The base reload time has been decreased from 5 min to 2 min 30s.
          • The increase in the effect per level has been increased from 3% to 4%.
        • [Seraphin] Skill
          • The damage has been greatly increased.
        • [Seraphin] Skill
          • The level increase in Attack Dexterity has been increased from 2% to 4%.
          • The increase in dexterity level in vitality has been increased from 1% to 2%.
        • [Seraphin] Skill  and [Seraphin] Skill
          • The benefits are now cumulative with the packbuff.
      • Gaia_3.jpg Spellsinger
      • Gaia_31.jpg Evoker
      • 1554141947-gaia-310.jpg Beast Master
        • [Seraphin] Skill
          • The increase in strength per level was decreased from 3.5% to 1.75%.
          • The increase in vitality per level was decreased from 3.5% to 0.85%.
        • [Seraphin] Skill
          • The increase in the effect per level has been reduced from 3% to 1%.
 

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